// // UIImage+Rotate.m // UIImage+Categories // // Created by lisong on 16/9/4. // Copyright © 2016年 lisong. All rights reserved. // #import "UIImage+Rotate.h" //由角度转换弧度 #define kDegreesToRadian(x) (M_PI * (x) / 180.0) //由弧度转换角度 #define kRadianToDegrees(radian) (radian * 180.0) / (M_PI) @implementation UIImage (Rotate) /** 纠正图片的方向 */ - (UIImage *)fixOrientation { if (self.imageOrientation == UIImageOrientationUp) return self; // We need to calculate the proper transformation to make the image upright. // We do it in 2 steps: Rotate if Left/Right/Down, and then flip if Mirrored. CGAffineTransform transform = CGAffineTransformIdentity; switch (self.imageOrientation) { case UIImageOrientationDown: case UIImageOrientationDownMirrored: transform = CGAffineTransformTranslate(transform, self.size.width, self.size.height); transform = CGAffineTransformRotate(transform, M_PI); break; case UIImageOrientationLeft: case UIImageOrientationLeftMirrored: transform = CGAffineTransformTranslate(transform, self.size.width, 0); transform = CGAffineTransformRotate(transform, M_PI_2); break; case UIImageOrientationRight: case UIImageOrientationRightMirrored: transform = CGAffineTransformTranslate(transform, 0, self.size.height); transform = CGAffineTransformRotate(transform, -M_PI_2); break; case UIImageOrientationUp: case UIImageOrientationUpMirrored: break; } switch (self.imageOrientation) { case UIImageOrientationUpMirrored: case UIImageOrientationDownMirrored: transform = CGAffineTransformTranslate(transform, self.size.width, 0); transform = CGAffineTransformScale(transform, -1, 1); break; case UIImageOrientationLeftMirrored: case UIImageOrientationRightMirrored: transform = CGAffineTransformTranslate(transform, self.size.height, 0); transform = CGAffineTransformScale(transform, -1, 1); break; case UIImageOrientationUp: case UIImageOrientationDown: case UIImageOrientationLeft: case UIImageOrientationRight: break; } // Now we draw the underlying CGImage into a new context, applying the transform // calculated above. CGContextRef ctx = CGBitmapContextCreate(NULL, self.size.width, self.size.height, CGImageGetBitsPerComponent(self.CGImage), 0, CGImageGetColorSpace(self.CGImage), CGImageGetBitmapInfo(self.CGImage)); CGContextConcatCTM(ctx, transform); switch (self.imageOrientation) { case UIImageOrientationLeft: case UIImageOrientationLeftMirrored: case UIImageOrientationRight: case UIImageOrientationRightMirrored: CGContextDrawImage(ctx, CGRectMake(0,0,self.size.height,self.size.width), self.CGImage); break; default: CGContextDrawImage(ctx, CGRectMake(0,0,self.size.width,self.size.height), self.CGImage); break; } CGImageRef cgimg = CGBitmapContextCreateImage(ctx); UIImage *img = [UIImage imageWithCGImage:cgimg]; CGContextRelease(ctx); CGImageRelease(cgimg); return img; } /** 按给定的方向旋转图片 */ - (UIImage*)rotate:(UIImageOrientation)orient { CGRect bnds = CGRectZero; UIImage* copy = nil; CGContextRef ctxt = nil; CGImageRef imag = self.CGImage; CGRect rect = CGRectZero; CGAffineTransform tran = CGAffineTransformIdentity; rect.size.width = CGImageGetWidth(imag); rect.size.height = CGImageGetHeight(imag); bnds = rect; switch (orient) { case UIImageOrientationUp: return self; case UIImageOrientationUpMirrored: tran = CGAffineTransformMakeTranslation(rect.size.width, 0.0); tran = CGAffineTransformScale(tran, -1.0, 1.0); break; case UIImageOrientationDown: tran = CGAffineTransformMakeTranslation(rect.size.width, rect.size.height); tran = CGAffineTransformRotate(tran, M_PI); break; case UIImageOrientationDownMirrored: tran = CGAffineTransformMakeTranslation(0.0, rect.size.height); tran = CGAffineTransformScale(tran, 1.0, -1.0); break; case UIImageOrientationLeft: bnds = swapWidthAndHeight(bnds); tran = CGAffineTransformMakeTranslation(0.0, rect.size.width); tran = CGAffineTransformRotate(tran, 3.0 * M_PI / 2.0); break; case UIImageOrientationLeftMirrored: bnds = swapWidthAndHeight(bnds); tran = CGAffineTransformMakeTranslation(rect.size.height, rect.size.width); tran = CGAffineTransformScale(tran, -1.0, 1.0); tran = CGAffineTransformRotate(tran, 3.0 * M_PI / 2.0); break; case UIImageOrientationRight: bnds = swapWidthAndHeight(bnds); tran = CGAffineTransformMakeTranslation(rect.size.height, 0.0); tran = CGAffineTransformRotate(tran, M_PI / 2.0); break; case UIImageOrientationRightMirrored: bnds = swapWidthAndHeight(bnds); tran = CGAffineTransformMakeScale(-1.0, 1.0); tran = CGAffineTransformRotate(tran, M_PI / 2.0); break; default: return self; } UIGraphicsBeginImageContext(bnds.size); ctxt = UIGraphicsGetCurrentContext(); switch (orient) { case UIImageOrientationLeft: case UIImageOrientationLeftMirrored: case UIImageOrientationRight: case UIImageOrientationRightMirrored: CGContextScaleCTM(ctxt, -1.0, 1.0); CGContextTranslateCTM(ctxt, -rect.size.height, 0.0); break; default: CGContextScaleCTM(ctxt, 1.0, -1.0); CGContextTranslateCTM(ctxt, 0.0, -rect.size.height); break; } CGContextConcatCTM(ctxt, tran); CGContextDrawImage(UIGraphicsGetCurrentContext(), rect, imag); copy = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return copy; } /** 垂直翻转 */ - (UIImage *)flipVertical { return [self rotate:UIImageOrientationDownMirrored]; } /** 水平翻转 */ - (UIImage *)flipHorizontal { return [self rotate:UIImageOrientationUpMirrored]; } /** 将图片旋转弧度radians */ - (UIImage *)imageRotatedByRadians:(CGFloat)radians { // calculate the size of the rotated view's containing box for our drawing space UIView *rotatedViewBox = [[UIView alloc] initWithFrame:CGRectMake(0,0,self.size.width, self.size.height)]; CGAffineTransform t = CGAffineTransformMakeRotation(radians); rotatedViewBox.transform = t; CGSize rotatedSize = rotatedViewBox.frame.size; // Create the bitmap context UIGraphicsBeginImageContext(rotatedSize); CGContextRef bitmap = UIGraphicsGetCurrentContext(); // Move the origin to the middle of the image so we will rotate and scale around the center. CGContextTranslateCTM(bitmap, rotatedSize.width/2, rotatedSize.height/2); // // Rotate the image context CGContextRotateCTM(bitmap, radians); // Now, draw the rotated/scaled image into the context CGContextScaleCTM(bitmap, 1.0, -1.0); CGContextDrawImage(bitmap, CGRectMake(-self.size.width / 2, -self.size.height / 2, self.size.width, self.size.height), [self CGImage]); UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return newImage; } /** 将图片旋转角度degrees */ - (UIImage *)imageRotatedByDegrees:(CGFloat)degrees { return [self imageRotatedByRadians:kDegreesToRadian(degrees)]; } /** 交换宽和高 */ static CGRect swapWidthAndHeight(CGRect rect) { CGFloat swap = rect.size.width; rect.size.width = rect.size.height; rect.size.height = swap; return rect; } @end